Category Archives: Xbox One
Rare, the developer famous for franchises such as Banjo-Kazooie, Killer Instinct and Perfect Dark is in for a big year according to composer and sound designer Robin Beanland, who tweeted the following:
If you have played any of the Banjo-Kazooie games then you will remember that musical notes were a collectible item. In addition to this Beanland has previously tweeted an image of a broken banjo, followed by a later tweet showing the banjo repaired.
In recent years Rare has worked on various titles for the Xbox Kinect but has hinted at changing its focus after Microsoft decided to stop bundling the Kinect 2.0 with the Xbox One.
Microsoft and 343 Industries have announced Halo: The Master Chief Collection for Xbox One. The compilation will include the long rumoured Halo 2 Anniversary as well as Halo Combat Evolved Anniversary, Halo 3 and Halo 4, all on one blu-ray disc. The collection will arrive on November 11 this year, almost exactly ten years since the original version of Halo 2 was released. It will retail for $60 in the US.
As an added incentive to pick up this collection it will also include an access key for the Halo 5: Guardians multiplayer beta, set to begin in December 2014 as well as a digital copy of the film Halo: Nightfall.
Of the games included Halo 2 will receive the most significant overhaul but the other games will be upgraded to run at 1080p and 60 frames per second and will include their full original multiplayer modes.
The main additions to Halo 2 include new prologue and epilogue scenes to lead into Halo 5, new terminals hidden throughout the solo campaign, six “reimagined” Halo 2 multiplayer maps as well as all 23 original maps (including DLC).
Trailers were shown for both The Master Chief Collection and Halo 5 Guardians Multiplayer beta, you can see them below.
Rocksteady today announced that the release of Batman: Arkham Knight has been delayed until 2015. The final entry in the Arkham series was originally due for launch on October 14 for PS4, Xbox One and PC. No official reason has been given for the delay, but it will give the developers extra time to polish the game to perfection.
Softening the blow from this bad news somewhat was the release of a new trailer showing off how the Batmobile will look in the game. You can view it below.
This marks the first time the player has been able to get behind the wheel of the iconic vehicle in the Arkham franchise – it has previously only appeared in cutscenes. The Batmobile has two modes – pursuit and battle – which can be swapped between at will.
The vehicle can also be controlled via remote control, regardless of the distance between Batman and the car. This will be useful should you get in any tight spots and is also necessary for some of the game’s puzzles.
More of the game will be shown at E3 next week so be sure to check back for updates.
The Witcher 3: Wild Hunt will not feature platform exclusive content according to Marcin Iwinski, co-founder of CD Projekt Red – the game’s developer. Despite this Iwinski hinted at “marketing co-operation” with one platform, though he did not divulge whether this would be with PS4, Xbox One or PC.
We are treating all gamers equally. We’ll not deliver exclusive content to any of the platforms, nor will we artificially delay release of the game on any of the platforms because somebody’s paying us money for that. It’s definitely against our values. We are not doing that.
What we are doing in terms of marketing co-operation, you’ll see that at E3.
The Witcher 3 was featured on Microsoft’s stage at last year’s E3 and the game will be returning to the show this year, though it remains to be seen if it will again be part of Microsoft’s conference.
Iwinski also said that there will be some kind of online connectivity in the game, though this will be in the form of social sharing rather than multiplayer. More details will be revealed “when the time comes”.
The Witcher 3: Wild Hunt is set for release in February 2015.
CD Projekt Red has shown off a new logo for upcoming RPG game The Witcher 3: Wild Hunt.
The design cleverly incorporates the mask of general Eredin, one of the leaders of the titular Wild Hunt, into the ‘3’ of the logo.
The Polish developer has also released a description of the Wild Hunt for those not in the know:
The Wild Hunt has always been thought to presage war, great plagues and death. Their origin unknown, these ghastly riders instilled fear in the hearts of men and are believed to be able to steal people’s spirits that would later join the ghastly cavalcade. They come at night, in the winter and their appearance is always preceded by the aurora borealis.In The Witcher 3, the Wild Hunt are not mere bosses at the end of a corridor. They’re part of the lore, part of the system of folk beliefs, they’re both something that children say stories about to scare each other and an entity that can wipe out entire villages in one night. The Wild Hunt is essential to the whole Witcher universe and in The Witcher 3 it will finally take center stage.
We are rebels and rebels are free. Just like birds. The Northern Cardinal, or REDbird, is what we see ourselves in the industry: intrepid, bold and confident; flying high and aiming even higher. The color, cardinal RED, is something that connects it with another bird, a mythological creature close to our cultural roots and heritage—the Rarog, a small firebird believed to bring luck to people. RED stands for energy, the inner fire that drives us; it represents something very close to everyone here in the studio—the creativity and passion we harness from within ourselves to make the best RPGs in the world.
Bioware’s hotly anticipated RPG game Dragon Age: Inquisition has been given an official release date. The third game in the popular series will be hitting stores on October 7 in North America and October 10 in Europe. It will be playable on Playstation 4, Xbox One, PC, Playstation 3 and Xbox 360. You can see the trailer below.
Bioware will be showing off the game in more detail at this year’s E3 in June.
The excavation of a landfill in Alamogordo, New Mexico, where millions of copies of unpopular Atari 2600 game E.T. are supposedly buried, has finally been given the go-ahead by the New Mexico Environmental Department. The dig was recently delayed over concerns of potentially hazardous chemicals found at the site, however the NMED is now satisfied that there is no immediate danger unless a person is exposed over a “very extended amount of time”.
The NMED also said the original excavation plan was too vague but are now happy providing they are given five days notice before digging begins and that all waste haulers are certified.
Lightbox Entertainment and Fuelbox Entertainment are behind the excavation which is to be filmed for a documentary about the rise and fall of Atari. It is being directed by X2 writer Zak Penn and will be available exclusively on Xbox 360 and Xbox One later this year.
Two companies, Fuel Entertainment and LightBox Interactive, wanted to film the excavation for a documentary about the burial of the game. Millions of copies were supposedly dumped at the site in Alamogordo, New Mexico in the 1980’s after the game’s disastrous commercial performance, however The New Mexico Environment Department was not satisfied with the reasons for the dig saying that the plans were “generic” and lacking in site-specific details. Elevated chemical levels were also found at the site in 2004 which could cause a lengthy delay to the excavation while further testing is carried out.
The NMED is waiting for a revised proposal from the documentary team, which they had not received as of March 17, however Catherine Pasciak, a producer for LightBox, said they are still planning on completing the film once the project has been approved.
The documentary is set to be released on the Xbox One when it has been completed.
Ubisoft has released a short teaser trailer, comprised of alpha game footage, confirming the existence of Assassin’s Creed: Unity. The trailer also confirms that Unity will be set in Paris, which was suspected after screenshots of the game were leaked showing various famous locations from the French capital. Ubisoft stated that they “weren’t quite ready to show you our full vision for a next-gen only AC”, but presumably the leaks changed their minds. You can view the trailer for yourself below.
The game has been in the works for 3 years and will be released for Playstation 4, Xbox One and PC towards the end of the year. Another Assassin’s Creed game, subtitled ‘Comet’, is rumoured to be in the works for Playstation 3 and Xbox 360, but Ubisoft has not yet made an announcement regarding that title.
Mega Man creator Keiji Inafune has revealed he still has desires to complete Mega Man Legends 3, the 3DS action RPG that was cancelled by Capcom in 2011 to the disappointment of many fans of the franchise. Talking to US Gamer, Inafune said:
If somebody asked, even right now, what’s the game you want to create most? It’s still Legends 3. I put so much effort into that game, so much passion into that game, but it didn’t happen. It’s always a regret in my mind. Even now…
We all know that’s not going to happen, though, as long as Capcom holds the IP. But if they asked me to make that game, I could still gather most of the original team, even right now. Some of them have quit Capcom, some of them are still at Capcom, but I believe that team would be passionate enough to come back together and create that game. So…we’ll see what’s going to happen. You never know.
Let’s say that, if we have all seven Dragon Balls right here, right now, and Shen Long comes up and says, ‘What’s your wish?’ My wish would be, give me all the right tools, people, and environment to create Legends 3.
Inafune has since moved onto other projects away from Capcom, including what many consider the spiritual successor to Mega Man, Mighty No. 9. However it would surely be to the delight of many fans if Inafune was to get his wish, although it remains a somewhat unlikely prospect.
Meanwhile, if you don’t feel like waiting around for Mega Man Legends 3, you can check out this trailer for Mighty No. 9 which was shown at this week’s Game Developer’s Conference.