Super Smash Bros. Direct – All the Details


The latest Nintendo Direct took place last night at 11pm UK time and was dedicated exclusively to the newest version of Super Smash Bros. for the Nintendo 3DS and Wii U. The presentation was hosted by game director Masahiro Sakurai. In case you missed it (or even if you didn’t – at 39 minutes long there was a lot of information to take in) here is a summary of all the major announcements.

Separate Launches


The biggest, and perhaps most surprising news, is that the two versions of the game will have separate release windows with the 3DS version coming first in summer 2014 and the Wii U version following in winter 2014. No firm release dates were given. In some ways this decision makes sense – the Wii U needs a big seller so Nintendo will want to take the time to perfect the game as much as possible. The Wii U version will have flashier graphics and, most likely, more features than it’s handheld counterpart which obviously takes more work. It is also possible that Nintendo simply wants to spread out the releases of it’s big guns – with Mario Kart 8 hitting the Wii U at the end of May. The danger is that some people will not want to buy the Wii U version if they already own the 3DS version, presumably Nintendo has some Wii U exclusive modes still up it’s sleeve that will tempt people to part with their cash.

New Characters

According to Sakurai both versions of the game will have the same character lineup – with two totally new challengers revealed last night. First up was Charizard, no longer tied to the Pokémon Trainer character, he will be capable of mega evolution (as will Lucario) through his Final Smash.


The second character introduced also comes from the world of Pokémon – the Water/Dark type Greninja (although when  Greninja was first shown in silhouette form, I, and many others watching, thought Mewtwo was returning).

ssbgreninjaLastly, although technically not new characters, Zero Suit Samus and Sheik will now be playable fighters in their own right, rather than alternate forms of Samus and Zelda respectfully. In addition to that Yoshi has been altered to stand more upright and has had slight changes to his moves and abilities.

Online Play

Two online modes were confirmed last night, ‘For Fun’ and ‘For Glory’. For Fun is aimed more at casual players, fights will take place on random stages and all items will be usable. Also only fights won will be saved to your profile in this mode. For Glory on the other hand is for the more hardcore players, fights take place on Final Destination versions of stages, items cannot be used and both wins and defeats will be saved to your profile. 1v1 battles are also possible in this mode.

Both modes will also be playable offline where more customisation of items and fight conditions will be possible.

In addition to this Sakurai announced that a new code of conduct will apply to online matches, with players now able to report unsporting opponents. If a player is guilty of bad behaviour online they could face a temporary ban.

An online matchmaking system will group you with players of a similar ability so hopefully cheating will not be too much of an issue.

As well as this Sakurai announced a new online ranking system called ‘Global Power Smash’. Rather than comparing you to every player worldwide this system will show how many players you are better than, based on on your score in both single player and multiplayer modes. It’s certainly a very feel-good way of looking at your progress.

Smash Run Mode

Smash Run is a new mode exclusive to the 3DS version of the game. Up to four players will be given five minutes to explore a large dungeon-like area. They must spend this time fighting enemy Subspace Army units and searching for power-ups and items which increase your character’s speed, jumping ability, normal attack power, special attack power and throwing power. When your five minutes are up you will put these power boosts to use in a standard brawl versus the other players.

Custom Move Sets

You will be able to change the special moves of your character to create custom move sets. The feature can’t be used in online battles with random opponents but can be used in local or online friend matches. More will be revealed about this feature at a later date.

Frame rate Details

The Nintendo 3DS version of Super Smash Bros. will run at an impressive 60fps, even with 3D enabled. Some background elements, such as assist trophy characters, will run at 30 frames to ensure that no slowdown occurs to playable characters.

It was not revealed if the same will be the case for the Wii U version as such details will presumably not be locked in until nearer the release date.

Everything Else

So all the major revelations from the presentation have been covered above. Below you can find a summary of all the other details that have been confirmed so far.


Despite having the same characters both versions of the game will feature unique stages.

3DS Stages


  • 3D Land
  • Arena Ferox
  • Balloon Fight
  • Find Mii (Streetpass Quest)
  • Gerudo Valley
  • Jungle Japes
  • Living Room
  • Prism Tower
  • Rainbow Road
  • Reset Bomb Forest
  • Prism Tower
  • Spirit Train
  • Tortimer Island

Wii U Stages

  • Boxing Ring
  • Garden of Hope
  • Halberd
  • Mario Galaxy
  • Palutena’s Temple
  • Pilot Wings
  • Pyrosphere
  • Skyloft
  • Town and City
  • Wii Fit Studio
  • Windy Hill


The new items that got the most attention in last night’s presentation were the Master Balls, which will appear alongside the usual Poké Balls. Master Balls will unleash rare and legendary monsters on to the battlefield, including some from Pokémon X & Y. Rare and legendaries confirmed so far include Arceus, Deoxys, Entei, Keldeo, Kyurem, Palkia, Victini and Xerneas. Amongst the ‘regular’ Pokémon included are Eevee, Electrode, Fennekin, Gogoat, Meloetta, Metagross, Meowth and Staryu.

Also new are items from Animal Crossing such as the beehive, and items from Bandai Namco franchises (Bandai Namco is assisting Nintendo with development) including Galaga and Rally-X.

  • Back Shield
  • Beam Sword
  • Beetle
  • Beehive
  • Bombchu
  • Bumper
  • Fairy Bottle
  • Fire Bar
  • Galaga Enemies
  • Hocotate Bomb
  • Master Ball
  • Motion-Sensor Bomb
  • Ore Club
  • Poké Ball
  • POW Block
  • Rocket Belt
  • Smart Bomb
  • Special Flag
  • Steel Diver
  • X Bomb

Assist Trophies

  • Andross
  • Ashley
  • Chain Chomp
  • Color TV-Game 15
  • Dark Samus
  • Devil
  • Dr. Wright
  • Elec Man
  • Isabelle
  • Knuckle Joe
  • Lyn
  • Midna
  • Mother Brain
  • Nintendog
  • Saki Amamiya
  • Skull Kid
  • Waluigi


  • Fi
  • King Kihunter
  • Pseudo-Palutena
  • Tiki

Subspace Army Units (Smash Run Mode)

Various franchises are represented by enemies in this mode.

  • Bulborb
  • Chandelure
  • Goomba
  • Kihunter
  • Mettaur
  • Mimicutie
  • Poppant
  • Reaper
  • Roturret
  • Stalfos
  • Tac
  • Tiki Buzz

Boss Characters

  • Yellow Devil
  • Ridley (teased)


If you haven’t yet seen it you can watch the Direct presentation in full below as well as view a screenshot gallery.


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About marty14

English and Creative Writing Graduate with a lifelong video games obsession.

Posted on April 9, 2014, in 3DS, News, Wii U and tagged , , , , , , . Bookmark the permalink. Leave a comment.

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