How Solid Snake Got His Name
Posted by marty14
Kojima explained, “The reason I used Snake as code name in MG was snake was the most appropriate symbol of living thing that hides his presence, & sneaks w/o any noise. The reason I didn’t make any specific snake like cobra, anaconda, viper was because the protagonist is the player. The reason I use SOLID was to give opposite impression of soft image.”
He also revealed the naming process behind Snake’s twin brother and enemy from Metal Gear Solid, Liquid Snake.
“Like of all endings of the any series are, the appearance of strongest enemy was a must in MGS. It’s Snake who can surpass the Snake. Thus I brought about “clone”. SOLID vs LIQUID. That is MGS.”
Finally, in Metal Gear Solid 2, a third brother was introduced, “As to develop sequel, the 3rd snake was needed. Since both solid & liquid express state, means same true state. Naturally the next would be gas but gas snake is like gas human, not handsome name. So I borrowed from physics terms of “solidus/liquidus”. SOLIDUS is not state but implies the boundary of liquid and solid.”
The next game in the series, Metal Gear Solid: Ground Zeroes, will be released on March 18 in the US and March 20 in the UK. It will serve as a prequel to Metal Gear Solid V: The Phantom Pain which does not yet have a release date.
About marty14English and Creative Writing Graduate with a lifelong video games obsession.
Posted on March 6, 2014, in Playstation 3, Playstation 4, Xbox 360, Xbox One and tagged Hideo Kojima, konami, Metal Gear Solid, News, Playstation, PS3, PS4, Solid Snake, Videogames, Xbox 360, Xbox One. Bookmark the permalink. Leave a comment.